Bubble Boy




Role: Main Animator, ScrumMaster

During our first project at Futuregames Academy we had the delight to create an oldschool game and work with retro pixelart, and we chose to lean into the limitations of the late 80's.

   Having a very limited number of colours and pixels per sprite made for a great challenge and a very fun project.

   Beyond the animations shown I also worked on some static environment sprites, UI, and I also created the trailer above.

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